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File 03 / Press Kit

Materials for
the people listening.

Everything press, content creators, and curators need to write about Static Field Interactive and our work. Anything missing? Ask.

⟶ Fact Sheet
Studio
Static Field Interactive
Founded
2025
Based In
Independent - Remote
Team Size
Solo, occasional collaborators
Current Title
Anatomy of a Dream
Genre
Psychological / Atmospheric Horror
Engine
Unreal Engine 5
Platforms
Steam / Epic Games / Xbox / PlayStation
Release
TBA 2026 / 2027
Press Contact
Via Signal page →
⟶ Boilerplate

Short (50 words)

Static Field Interactive is a solo indie studio crafting atmospheric, narrative-first horror. Our debut title, Anatomy of a Dream, is a cinematic psychological horror set in the Dreamscape, the ancient place every dream runs on - where familiar places are rebuilt, slightly wrong.

Long (150 words)

Static Field Interactive is an independent development studio founded in 2025, dedicated to atmospheric, narrative-driven games that prize restraint over spectacle. Our work draws from environmental storytelling, analog horror, and the quiet dread of liminal architecture. We build worlds you feel before you understand them, and remember long after the credits roll. Anatomy of a Dream, currently in development, is a first-person psychological horror set in the Dreamscape: an ancient substrate beneath every dream. A rare few can hear its hum. For them, an ordinary door at the edge of sleep can stop leading where it should. Inside, hallways, pools, hotels, and homes are rebuilt from memory - almost right - and the longer you stay, the more the mask slips. The signal is only getting louder.

⟶ Press Contact

All press goes through the Signal page.

No public inbox. Form submissions reach the studio directly and we respond from there.

Open transmission⟶